
Tomorrow, and Tomorrow, and Tomorrow
Gabrielle Zevin · 2022
Two friends build video games together across 30 years. This is a novel about creativity, collaboration, and the kinds of love that don't fit the romantic template. It made literary fiction feel genuinely exciting to a generation of readers who'd been told they didn't read literary fiction.
The case against
Sadie and Sam's refusal to have one honest conversation powers thirty years of plot, and the gears grind louder each decade. Zevin describes games more lovingly than she builds people; Marx is too good to live and exists accordingly. When tragedy arrives it feels scheduled, and the long section set inside the Pioneers game world stalls the book at the worst possible moment.
Best of Last 10 Years · the Pro canon
The case for it and the rest of the canon open with Pro.
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